In an interview with Valve founder Gabe Newell, many interesting topics are addressed. Three of them is piracy, Steam pricing and the idea of gamers investing their money in game development.
I agree on some of the things he says about the piracy issue but it is funny when Newell says that price is one of the least important aspects of Steam.
If you don’t buy games on Steam, perhaps. But if you do, the question becomes: Do you still want to pay twice as much for a game on Steam just because you live in the wrong market region? In a way internet do erase these invisible borders because global distribution is now possible for electronic media, yet companies feel obligated to use market regions like before.
And what about gamers investing in game development. Interesting thought however the question is how a business model should be constructed and how consumer investment in game development could be marketed. One thing is for sure – it will take time. Enough time that it will not solve Steam’s current pricing issue.





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